List of all members.
Public Member Functions
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CMapLoader (CMap *p_map, std::vector< CPlayer > *p_PlayerVect=NULL)
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bool load (Uint8 episode, Uint8 level, const std::string &path, bool loadNewMusic=true, bool stategame=false)
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void addTile (Uint16 t, Uint16 x, Uint16 y)
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void addWorldMapObject (unsigned int t, Uint16 x, Uint16 y, int episode)
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void addEnemyObject (unsigned int t, Uint16 x, Uint16 y, int episode, int level)
Public Attributes
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bool m_checkpointset
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bool m_NessieAlreadySpawned
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std::vector< CObject * > * mp_objvect
Detailed Description
Definition at line 18 of file CMapLoader.h.